Coming Soon to Steam!
Coming Soon to Steam!
Torque Trekkers is a physics-based driving game focused on getting airborne, pulling off ridiculous jumps, and mastering a variety of environments. Drive across dunes, mountains, swamps, and other landscapes while upgrading your vehicle to push your airtime even further.
Explore All The Different Environments!
Get Air!!
In Level Rewards!
Upgrades Your Max Fuel Tank Permanently!
Certain Cars Are only found in the level!
Decreses the weight of the car that drives through this!
Upgrades the Torque value of any car to drive through it!
Run Into Them To Unlock Them!!
Gives you gas back into your car!
Garage Upgrades
Play Your Way!
The Journey
Messing Around With Cars and Rigging
Learning Vehicles
Creating Levels
Turning It Into An Actual Game
Bug, Mistakes, And Learning
It Is Always More Work Than Expected
Polishing
Finishing The Game
Built by Sam Cowling
Game Development
Unreal Engine 5.7.1
Blueprinted systems and Visual Studio Code
Chaos Vehicles
Physics Simulations
Game Systems
UI
Input Systems
Level Design
Gameplay Design
System Design
Environment Creation & Sculpting
Niagara Particle/Fluid Simulations
Post Processing & Cameras
Car Sound Effects
Rigging
Vehicle Animations
Models And Assets
SketchFab – Max : Dump Truck Mercedes Benz LP 608
SketchFab – Daniel Zhabotinsky : LCT 3000 ‘95
SketchFab – MMD_SonicNetYear : EBR 105 In 3D Style
SketchFab – Kozhuh Tomagavok : Bel-air 1957 gasser
SketchFab – Vecarz : 69 Mustang
SketchFab – Elikev247 : Tri-Country Sanitation Rear Loader
SketchFab – Aeroux Games 3D : Volkswagen Golf GTI 1975
SketchFab – Vecarz : Hoonicorn Ken Block
SketchFab – tonielpro520 : 1962 Jaguar
SketchFab – amanpatel9725 : Paramount Marauder – Armored Military Vehicle
SketchFab – dugito03 : Maz 537
SketchFab – vecarz : MazdaRX 500 1970
SketchFab – Kevin Love Sketchfab : MAZ-6440RR Dakar
SketchFab – bunny – ARX Medix
SketchFab – Jorma Rysky : Free Destroyer Monster Truck
SketchFab – Evan : Muscle car “Mustang Alpha”
SketchFab – Springbonnie : Jeep Cherokee
SketchFab – Barbo : Opel Manta
SketchFab – valerij1987 : Oshkosh M-ATV
SketchFab – Daniel Zhabotinsky : Phoenix 455 ‘71
SketchFab – tonielpro520 : 1993 Porsche 911
SketchFab – Kreanym : Cyberpunk 2077 – Quadra V-Tech
SketchFab – Daniel Zhabotinsky : Rancher ’80 Lifted
SketchFab – BetelgeuseMan : Retrowave LowPoly Car
SketchFab – Unity_fan youtube channel : FREE ScoFo Vehicle 012
SketchFab – Unity_fan youtube channel : FREE ScoFo Vehicle 027
SketchFab – Jura : Low Poly Red Semi Truck
SketchFab – Jorma Rysky : Kitbashed Semi Monster
SketchFab – mohamedhussien : Mad Car 8k
SketchFab – dark_igorek : Orion Skylark GT
SketchFab – Kryox Shade : 196 Chevy Corvette C2 Stingray
SketchFab – tonielpro520 : 2022 Subaru Impreza WRX
SketchFab – Kryox Shade : 1978 Subaru Brat
SketchFab – Barbo : Abflug Supra S900
SketchFab – Free Vehicle Archive : Toyota Stadium Truck
Environment Textures & Models:
SketchFab – Scarecrow_original : Hydraulix Press
SketchFab – _._bespalov_._ : Oil Pump Jack
FAB- Stone Material : Lava Material
FAB- Stone Material : Scifi Material
All other materials and models : Sam Cowling
My main goal with Torque Trekkers once I got started became to get my own solo developed project fully created! From taking the idea and moving into a prototyping stage. Learning how to better use the systems, and creating a working alpha version of the game I could show to friends and family! Then ending with polishing, adding tons of cars from talented artists online, and actually finishing my first game! It has been a crazy journey getting to this point in Torque Trekkers! It feels like just yesterday that I was still deciding on what to name it!
Ready To Play?